Changes
- Using a teleport item inside a instance asks for confirmation before leaving now
- The "restart at start" respawn button is now disabled in instances to prevent accidentally leaving them when misclicking
- Tweaked view range for monster quest highlights (seen during "kill quests")
- Clicking on an npc to open their ui again after closing it is now more responsive
Bugfixes
- Fixed cancelled guild missions causing replacement guild missions to fail during the duration timer of the previous mission running out
- Fixed a guild mission related memory leak
- Fixed some minimap path rendering bugs
- Fixed an edge case where name text would misbehave for the first frame after spawning