Inferna Dispatch

UPDATE 02.02.2022

Published 02. 2월 2022

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UPDATE 02.02.2022
New Features - Monsters now vary slightly in their size, strength, speed and gold/exp rewards - There have been reports of the Frozen Land getting more unstable and rarely corrupting monsters to even more hellish beasts - A fourth enchantment may now be added to level 57 weapons and level 56 armors Changes - Removed young monster variations from Nibor & Jurdana - Adjusted names of some animal monsters on Nibor & Jurdana - Guild deposit/withdraw popup now also has an input field in addition to a slider - Increased player shop table lod range - Using monster taunts will remove the spawn protection status effect right away - Tweaks to monster behaviour after killing their focused player - Player shop UI now closes when walking away from a shop - When a monster or rift drops many items, they are now more spread out - Slight performance increase to exp spheres Balance updates - Slightly adjusted monster exp to be more in line with the respective monster level across the board - Ranged monster attacks can now be defended against with bow defense - Slightly increased world drop chance in Zagan's dungeon (it is still lower than normal) - Reduced the knockback of the warrior's Charge skill - Zagan's chest now stacks up to 20 - Reduced ranged monster damage on Jerro Highlands & Caratas Wasteland - Tweaked damage of some melee monsters on Jerro Highlands & Caratas Wasteland - Increased damage of lower level monsters on Dead Land - Tweaked damage of Beetle & Deadly Scorpion - Reduced hp of Vampire, Starved Vampire, Manticora & Infected Manticora - Tweaked rift levels to be a multiple of 5 - Reduced skill book drop chance - Reduced hell essence drop chance - Jewelry from levels 1-22, 28-42 and 48-58 respectively have the same enchant & reenchant costs - Reenchant item cost is now influences by how many enchantments the item has Bugfixes - Fixed a translation error in the deadland cave artifact quest when attempting to return artifacts and having none in your inventory - Fixed stat resetting via the character ui not working - Fixed an edge case where item interactions (using, selling, upgrading, enchanting, ..) would only be communicated via their position and if swapped before confirming would interact with the swapped item - Fixed a bad rift spawn position on Frozen Land - Fixed text overlapping with large numbers in the slider confirmation popups - Fixed text overlapping in some cases in the smithing ui - Fixed not being able to zoom in/out with a keyboard hotkey while the mouse is over any ui - Fixed an untrimmed carpet material - Fixed a rounding error in party exp distribution causing some exp to get lost (only really relevant at very low level) - Fixed negative attributes not showing in red in item tooltips - Fixed weather not syncing - Fixed an issue that caused player attack hit detection to be slightly delayed